
Dashmetry Neon Pulse is a community-created rhythm platformer level, rated as hard difficulty. This 55-second stage pushes players to maintain visual focus while navigating a world saturated with flashing neon effects.
The level uses the track “Polargeist” by Stephan Wells, and while it doesn’t rely heavily on speed shifts, it constantly pressures players with tight spacing and dense visual elements. Endless Mode, the Shop system, and the Lucky Wheel are also available within the broader game environment.
DASHMETRY NEON PULSE – A HIGH-INTENSITY NEON RHYTHM CHALLENGE
Unlike chaotic speed-based stages, Neon Pulse emphasizes sustained control and rhythm precision. The layout remains structurally consistent, but small mistakes are punished instantly due to narrow pathways and spike placement.
Opening Cube Section
The level begins with an extended cube segment. Players must execute chained jumps across spike rows, thin pillars, and compact platforms. Consistent spacing means success depends on rhythm control rather than raw reaction time.
Ship Navigation Phase
The mid-section transitions into a ship form. Here, glowing gears, rotating hazards, and vertical corridors demand precise steering. Visual flashes attempt to distract, but subtle markers help guide movement through tight spaces.
Final Cube Push
The closing segment returns to cube form, focusing on grounded jumps over clustered spikes. A correctly timed yellow orb activation clears the final obstacle set and carries the icon smoothly to the finish.
HIDDEN COIN LOCATION
One secret coin appears during the ship section. To collect it safely, players must carefully guide the icon vertically between tight spike gaps and glowing gears before rejoining the main route.



































